Figure 8-1 shows an example of a movement pattern that a game designer can implement using a scripting system.
图8 - 1展示了游戏设计者可以用脚本系统实现的模式移动的实例。
When sounds follow each other in a pattern of melody, we receive an impression of movement from one tone to the next.
当声音以旋律的模式相伴时,我们会感受到从一种音调到另一种音调的动感。
Drivers exchange the gridlock that would happen at unmanaged junctions for a pattern of stop-go movement that can still be frustrating, and which burns more fuel than a smooth passage would.
在管控不佳的路口,拥堵中的司机们走走停停地交替前行,这不但令人受挫,而且也会比顺畅的道路耗费更多的燃油。
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